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OverClocked
: Platforms:
Colecovision
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Ahh, those nifty controller
pads with all the buttons . . that RAINE-esque
logo . . SMURFS . . . it
could only be the Colecovision! This was a system that
did fairly well, had some excellent games (galaxian, BC's quest for Tires and of course
SMURFS) and was a definite
step up from the 2600 . . . I
had one, I loved it, it was my little shnookums
. . and yet I have NO idea
where it went . . . probably trashed
by ignorant parent-type figures :( Anyhow, I recommend
checking this puppy out if you haven't yet . .
emulation is good, roms are small,
and within minutes you'll be rockin' n rollin'
. . . I consider the colecovision a retro-vintage classic;
coleco themselves were an interesting
company, and their stab at home consoles deserves
to live on in the hearts of gamers . . .
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Specifications:
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Resolution: 256 x 192
CPU: Z-80A
Bits: 8
Speed: 3.58 MHz
RAM: 8K
Video RAM: 16K (8x4116)
Video Display Processor: Texas Instruments TMS9928A
Sprites: 32
Colors: 16
Sound: Texas Instruments SN76489AN; 3 tone channels, 1 noise
Cartridge ROM: 8K/16K/24K/32K |
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Emulators
Emulator
Name (linked where applicable) |
OS
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last
release
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download
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Virtual
Colecovision
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Again,
I usually favor the win emulators, simply because they're
more convenient for me . . . Virtual Colecovision does
sound, windowed/fullscreen, and has good compatibility,
so I find myself turning to it most often . . .
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WIN
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10/14/97
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ADAMEm
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Based off Marat's
original Colem code, adamem adds emulation for the ADAM
system, a home computer similar to the colecovision .
. good one
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DOS
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2/23/99
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CULT |
A
FAST DOS emu that has a 3/4 compatibility rate, sound
(AWE32 or GUS only), and a funky name . . prolly your
best bet if your system is slooow
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DOS
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3/22/97
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COLEm |
Marat's
original code was influential in getting colecovision
emulation started; his emu has been ported to tons of
systems - we recommend visiting the colem page for the
full details . . .
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Various
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n/a
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